Building a Game with Unity and Blender
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideasAbout This BookLearn the fundamentals of two powerful tools and put the concepts into practiceFind out how to designand buildall the core elements required for a great game - from characters to environments, to props―Learn how to integrate A...
By Lee Zhi Eng
Paperback: 250 pages
Publisher: Packt Publishing (November 27, 2015)
Product Dimensions: 7.5 x 0.6 x 9.2 inches
Format: PDF ePub TXT book
First, let me state that I am an Advanced Beginner to Intermediate in Blender, and a total Noob in Unity. So my biggest part of this review is going to be about the blender sections. Because I am a little more advanced, I hate books that repeatedly go over the simple basics that you can find within ...
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